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Gaming Can Help with Mental Health, Though Not Usually On Its Own...

Writer's picture: Lisa at ApexAwakeningLisa at ApexAwakening

I Really like a lot of what Leadhead has to say in their short video which can be found at THIS YouTube link. Things like "Your mind is the one thing that nothing but time can truly take away from you," and "I think you should be your own best friend and that if your headspace is healthy it's incredibly hard not to be your own best friend." I work with people daily about how to overcome the traumatic programming that perpetuates dysfunctional responses, and how to make our minds our friend again - instead of an antagonist. A lot of video games emphasize character development, triumphing over adversity, and sharpening skills that will help you in the future, and those are good themes of what's done in therapy. Ultimately in the grand scheme of offline life's open-world adventure space - it's up to you to decide what you want your overarching goals to be and in what ways you get there despite the sometimes-hostile environment. It's also Much easier to gain motivation to achieve your goals if you can find ways to enjoy the adventure you have as you approach achievement. How do you get around big obstacles? What's your plan of attack for boss encounters? How are you leveling up your real-world-character, mentally and physically, to have the best chances of success? What does success even mean to you - since it's not the same for everyone. Not getting what we want can be terrifying, and so can getting what we want - which experience will you choose?




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